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Guilty Gear 2 illustrated

Arc System Works, made famous with the sucess of its Guilty Gear franchise, recently gambled on a three dimensions transition with Guilty Gear 2: Overture. Described as a mix of real time strategy and action, compared to a cheap Devil May Cry ripoff, yelled at by purists of the series after a boring demo on the Xbox Live Marketplace, Guilty Gear 2: Overture collected all the ingredients for a disaster and the valve is ready to burst in the third quarter of 2008, period during which the game will be released on the Xbox 360 console.






The problem is such that the series, which worked perfectly as it was (2D, horizontal), does not cut it in 3D. Often, the gameplay is repetitive, very far from its origins, in spite of the use of certain animations used in the previous games. In any case, here are some images.

-  Michael Bertiaux

 [May 9, 2008]


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