"We are delighted that TransGaming has joined the Khronos Group, bringing valuable software vendor perspective to the desktop OpenGL standards process," said Neil Trevett, president of the Khronos Group and vice president of mobile content at NVIDIA. "The experience and hard work of members like TransGaming enable Khronos to push forward the OpenGL standard to enable even richer 3D applications across a wide variety of platforms."
TransGaming is an entertainment and graphics software provider widely recognized for the Cider and Cedega Portability Engines. All of TransGaming’s portability products rely heavily on OpenGL to provide a robust and high performance standard graphics interface on targeted platforms. The company has substantial experience working with OpenGL and brings extensive technical knowledge of game-engine technology and graphics systems to Khronos and the OpenGL ARB.
"TransGaming has joined the Khronos Group to help advance and influence the OpenGL standard. Through Khronos TransGaming will aid the evolution of OpenGL, which is critical to the success of our gaming and entertainment products. As a contributing member, we will participate in the evolution of these open standard APIs to ensure that all ISVs are able to take full advantage of the capabilities of their hardware, regardless of their platform of choice," commented Gavriel State, Founder and CTO of TransGaming.
TransGaming is ’Broadening the Playing Field’ for consumer technologies, and working with Khronos will ensure development standards continue to enable products that meet or exceed consumer demands. [April 1, 2008]
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