VideoGAMESCanada.ca:
 


 
NEWSLETTER:
Email:

News

Gameloft - Record First-Quarter Sales of EUR22.7 Millions

Gameloft generated consolidated sales of EUR22.7 M ($30.9 M) in the first quarter of 2007, up by 54% from the previous year. On a comparable consolidation and exchange rate basis, growth would have reached 66%. In the first quarter of 2007, Europe accounted for 44% of sales, North America 39% and the rest of the world 17%.

The sharp increase in the company’s sales is a result of:
-  the continued success of Gameloft’s back catalogue, thanks in particular to the large number of games released in 2006 (45 new games were released in 2006 compared to just over 20 in 2005);
-  and the immediate success of the games launched in the first quarter of 2007, such as Desperate Housewives, Lost, Real Football 2007, Tennis Open 2007 feat. Lleyton Hewitt, etc.

The company’s strong performance in the first quarter of 2007 shows that it is perfectly positioned to take advantage of the rapid growth in the mobile games market. The worldwide installed base of Java phones reached 1.2 billion units in 2007 and is expected to double in the coming years. With its catalogue of 130 mobile games distributed by more than 170 operators around the world, Gameloft is now beginning to reap the benefits of the massive investments made in previous years.

The better-than-expected growth in its activity over the first three months of the year is prompting the company to fine-tune its 2007 sales target. Gameloft is now forecasting annual sales of EUR95 to 100 M (versus its previous estimate of EUR90 to 100 M), i.e. annual growth of 39 to 46%. The company is also confirming its operating margin target (excluding employee stock-based compensation) in excess of 10% for 2007.

Second quarter sales will be published July 26, 2007.

 [May 1, 2007]


Send this IT news to a friend
Recipient :
(enter the e-mail address of the recipient)

From 
(enter your name)

(enter your e-mail address)

 

Other IT news about Gameloft

  • Gameloft Launches 10 Games for Nexus Player (November 4, 2014)
  • Gameloft: Results for the First Half of 2014, Sales of €111.3M (September 11, 2014)
  • Twitch Partners with Gameloft to Make Heroes of Order & Chaos the First Mobile MOBA Game with Built-in Broadcasting (August 29, 2014)
  • Gameloft Optimizes Nine Games for Android TV (June 26, 2014)
  • Gameloft reveals it 2014 lineup (June 11, 2014)
  • Gameloft and Marvel Announce Spider-Man Unlimited, 3D Web-Runner for Smartphones & Tablets (June 10, 2014)
  • Gameloft Partners with MediaTek to Expand the Video Game Market to Smartwatches (June 9, 2014)
  • Gameloft Optimizes Popular Games for Amazon Fire TV (April 3, 2014)
  • Gameloft and Marvel Swing Back Onto Smartphones and Tablets With The Amazing Spider-Man 2 (March 12, 2014)
  • Gameloft Announces the Official Launch of GT Racing 2 in Exclusive Partnership with Mercedes-Benz (November 18, 2013)
  • Gameloft: First-Half Sales of 109.4 Million, Up 15% (July 26, 2013)
  • Gameloft and Fox Announce Epic, the Game Inspired by the Upcoming Animated Feature from the Creators of Ice Age (May 10, 2013)
  • Gameloft: Record Fourth-Quarter Sales of €57.7 million, Up 23% (January 29, 2013)
  • LOCK AND LOAD! Modern Combat 4: Zero Hour blasts onto The App Store (December 6, 2012)
  • Gameloft and Red Bull Media House Join Forces to Give ’GT Racing: Motor Academy’ Wings (November 29, 2012)
  • Gameloft’s New Orleans Studio Celebrates its 1st Anniversary with the Launch of ’Cosmic Colony’ (August 24, 2012)
  • Gameloft, Discovery Channel and WildAid Team up to Fight for Shark Conservation With ’Shark Dash’ (July 23, 2012)
  • Gameloft And Marvel’s The Amazing Spider-Man Webslings its Way to the Top Of The App Store (July 5, 2012)
  • Gameloft Announces 10 Titles Optimized for Nexus 7 Tablet (June 29, 2012)
  • Gameloft Inked Agreement With UC Gaming Platform for Exclusive Distribution Right of Order and Chaos Online (June 26, 2012)
  • Gameloft and Hasbro Ink Digital Gaming Alliance (June 22, 2012)
  • Gameloft: First-Quarter Sales of 44.8 Million, Up 14% (May 4, 2012)
  • Gameloft record fourth quarter sales of 47.0 Million, up 18% (February 3, 2012)
  • Gameloft launches new mobile experience with Sprint ID (January 31, 2012)
  • Gameloft Executives to Speak at Key Mobile & Tech Conferences (October 31, 2011)
  • Gameloft Licenses Classic "Cowboys & Aliens" From Platinum Studios (May 10, 2011)
  • Gameloft’s First MMORPG, Order & Chaos Online, Tops the App Store in its First Week (May 2, 2011)
  • Gameloft Develops for the Nintendo 3DS (March 25, 2011)
  • Gameloft: Record Fourth Quarter Sales of EUR39.7 Million, Up 25%; Full-Year Sales Reach EUR141 Million (February 1, 2011)
  • Gameloft Showcases the Power of Verizon Wireless’ 4G LTE Network with Let’s Golf! 2 (January 10, 2011)
  • Gameloft’s Eternal Legacy and Dungeon Hunter 2 Take the App Store by Storm (December 13, 2010)
  • Gameloft Comes Out Strong on Samsung’s Galaxy Tab with a Line-Up of Best Selling Titles (November 5, 2010)
  • Gameloft Exceeds 20 Million Games Sold on the App Store (September 22, 2010)
  • Gameloft Announces 7 New Titles for iPad (May 31, 2010)
  • Gameloft Comes out Strong With a Slate of 10 3D Games for the Best Smartphones (May 19, 2010)
  • Palm Introduces 3D Games for webOS (January 11, 2010)
  • Capcom Realigns European Mobile Studio to Support Growing Smartphone Business and Partners With Gameloft for European Distribution Deal (November 24, 2009)
  • Gameloft Publis Results for the First Half of 2009 (September 2, 2009)
  • Videogame developer and publisher Gameloft is recession proof (March 27, 2009)
  • Gameloft: Current Operating Income of EUR3.3M, up 15% and in Line With Expectations (March 23, 2009)
  • Gameloft and Universal Pictures Ink Licensing Agreement and Rev Up for Official Mobile Game of Death Race (August 7, 2008)
  • Gameloft Launches Mobile Games for Touch Screen Handsets (February 12, 2008)
  • Gameloft Takes the Wheel, Grabs Exclusive Rights to Driver License for Mobile Games (March 20, 2007)
  • Record Fourth-Quarter Sales of EUR21.8 Millions in 2006 (January 8, 2007)
  • Gameloft: Quarterly Sales up by 47% to 16.1M Euros (October 31, 2006)
  •  

    Website based on SPIP, an Open Source program under GNU/GPL licence
    GADGETS: