VideoGAMESCanada.ca:
 


 
NEWSLETTER:
Email:

News

Gameloft record fourth quarter sales of 47.0 Million, up 18%

Gameloft achieved consolidated sales of €47.0 million during the fourth quarter of 2011, up by 18% from the previous year. On a constant exchange rate basis, the fourth-quarter growth was 20%.

The significant success enjoyed by recently launched games such as Modern Combat 3: Fallen Nation, Gangstar Rio: City of Saints, Six-Guns and Dungeon Hunter 3 has resulted in solid sequential growth in the fourth quarter of 2011.

In EUR millions FY2011 FY2010 Variation 1st Quarter 39.5 33.0 +20% 2nd Quarter 37.4 33.6 +11% 3rd Quarter 40.6 34.7 +17% 4th Quarter 47.0 39.7 +18% 12-Month Total 164.4 141.0 +17%

In 2011, Gameloft consolidated sales reached €164.4 million, up by 17% year on year. Europe represented 30% of the company’s sales, North America 29% and the rest of the world 41%. On a constant exchange rate basis, full-year growth was 19% compared with 13% in 2010.

This growth continues to be driven by sales in emerging countries and by the massive success of Gameloft games on smartphones and tablets around the world. Gameloft’s fourth-quarter sales on smartphones and tablets grew by 64% year on year and represented 41% of total sales. The dynamism of the smartphone and tablet market, driven by the success of Apple and Android, should continue sustaining Gameloft’s growth in the upcoming quarters. Therefore, Gameloft is expecting solid top-line growth in 2012.

In the long term, the company appears to be in an ideal position to benefit from the rapid growth of the digital distribution of video games on mobile phones, tablets, next-generation set-top boxes and smart TVs. Gameloft’s 2011 annual results will be published on March 21, 2012, after the market closes.

 [February 3, 2012]


Send this IT news to a friend
Recipient :
(enter the e-mail address of the recipient)

From 
(enter your name)

(enter your e-mail address)

 

Other IT news about Gameloft

  • Gameloft and Fox Announce Epic, the Game Inspired by the Upcoming Animated Feature from the Creators of Ice Age (May 10, 2013)
  • Gameloft: Record Fourth-Quarter Sales of €57.7 million, Up 23% (January 29, 2013)
  • LOCK AND LOAD! Modern Combat 4: Zero Hour blasts onto The App Store (December 6, 2012)
  • Gameloft and Red Bull Media House Join Forces to Give ’GT Racing: Motor Academy’ Wings (November 29, 2012)
  • Gameloft’s New Orleans Studio Celebrates its 1st Anniversary with the Launch of ’Cosmic Colony’ (August 24, 2012)
  • Gameloft, Discovery Channel and WildAid Team up to Fight for Shark Conservation With ’Shark Dash’ (July 23, 2012)
  • Gameloft And Marvel’s The Amazing Spider-Man Webslings its Way to the Top Of The App Store (July 5, 2012)
  • Gameloft Announces 10 Titles Optimized for Nexus 7 Tablet (June 29, 2012)
  • Gameloft Inked Agreement With UC Gaming Platform for Exclusive Distribution Right of Order and Chaos Online (June 26, 2012)
  • Gameloft and Hasbro Ink Digital Gaming Alliance (June 22, 2012)
  • Gameloft: First-Quarter Sales of 44.8 Million, Up 14% (May 4, 2012)
  • Gameloft launches new mobile experience with Sprint ID (January 31, 2012)
  • Gameloft Executives to Speak at Key Mobile & Tech Conferences (October 31, 2011)
  • Gameloft Licenses Classic "Cowboys & Aliens" From Platinum Studios (May 10, 2011)
  • Gameloft’s First MMORPG, Order & Chaos Online, Tops the App Store in its First Week (May 2, 2011)
  • Gameloft Develops for the Nintendo 3DS (March 25, 2011)
  • Gameloft: Record Fourth Quarter Sales of EUR39.7 Million, Up 25%; Full-Year Sales Reach EUR141 Million (February 1, 2011)
  • Gameloft Showcases the Power of Verizon Wireless’ 4G LTE Network with Let’s Golf! 2 (January 10, 2011)
  • Gameloft’s Eternal Legacy and Dungeon Hunter 2 Take the App Store by Storm (December 13, 2010)
  • Gameloft Comes Out Strong on Samsung’s Galaxy Tab with a Line-Up of Best Selling Titles (November 5, 2010)
  • Gameloft Exceeds 20 Million Games Sold on the App Store (September 22, 2010)
  • Gameloft Announces 7 New Titles for iPad (May 31, 2010)
  • Gameloft Comes out Strong With a Slate of 10 3D Games for the Best Smartphones (May 19, 2010)
  • Palm Introduces 3D Games for webOS (January 11, 2010)
  • Capcom Realigns European Mobile Studio to Support Growing Smartphone Business and Partners With Gameloft for European Distribution Deal (November 24, 2009)
  • Gameloft Publis Results for the First Half of 2009 (September 2, 2009)
  • Videogame developer and publisher Gameloft is recession proof (March 27, 2009)
  • Gameloft: Current Operating Income of EUR3.3M, up 15% and in Line With Expectations (March 23, 2009)
  • Gameloft and Universal Pictures Ink Licensing Agreement and Rev Up for Official Mobile Game of Death Race (August 7, 2008)
  • Gameloft Launches Mobile Games for Touch Screen Handsets (February 12, 2008)
  • Gameloft - Record First-Quarter Sales of EUR22.7 Millions (May 1, 2007)
  • Gameloft Takes the Wheel, Grabs Exclusive Rights to Driver License for Mobile Games (March 20, 2007)
  • Record Fourth-Quarter Sales of EUR21.8 Millions in 2006 (January 8, 2007)
  • Gameloft: Quarterly Sales up by 47% to 16.1M Euros (October 31, 2006)
  •  

    Website based on SPIP, an Open Source program under GNU/GPL licence
    GADGETS: