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Game Developer Patrice Désilets to Helm New Project out of THQ Montreal Studio

Industry heavyweight Patrice Désilets has joined the THQ studio system as a creative director, working out of its Montreal, Quebec video game development studio on a yet to be created title. Fresh off a yearlong break from the industry, Désilets will be charged with leading a dynamic team that will create and develop original intellectual properties for THQ.


“The creative freedom that THQ gives its artists and developers-and their willingness to make games that truly reflect an artistic vision-really drew me to THQ,” said Désilets. “I plan to build an incredibly talented team at THQ, and am very anxious to get started on creating a new project.”

“Working with the top talent in the industry is one of THQ’s key strategies for creating bold, original, and high-quality games,” said Danny Bilson, THQ’s Executive Vice President of Core Games. “Patrice Désilets is one of the most innovative minds in games, and has proven it by leading the teams behind some of the most influential games of the past and current consoles. Needless to say, THQ can’t wait to unleash his talent.”

Patrice Désilets will join THQ’s roster of industry artists, including Double Fine’s Tim Schafer, Guillermo del Toro, who is teaming with THQ’s Volition, Inc. to develop inSANE, and Valhalla Game Studio’s Itagaki-san as he develops Devil’s Third.

Before joining THQ, Désilets served as a creative director on the Assassin’s Creed franchise, as well as Prince of Persia: The Sands of Time. Désilets holds a bachelor’s degree in film studies from the University of Montreal and he is represented by the Creative Artists Agency.

 [June 16, 2011]


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